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I'm a software engineer completing my MS in Computer Science in March 2025. I've engineered and managed high profile changes like migrating a batch processing system to new servers and introducing shipping charges to McMaster.com. In school I've written multithreaded audio players and search algorithms in C++, built an iOS app, and written Space Invaders and MsPaint clones using every design pattern in the book.



You can catch me writing about attention and technology on Substack and with the rare public project on GitHub.